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------- Instructions:

Extract the folder "modloader" to your GTA SA directory.

-- Download the latest version of Modloader: MixMods.com.br/2015/01/SA-Modloader.html

-- Open Limit Adjuster REQUIRED (or other configured limit adjuster): MixMods.com.br/2014/09/iiivcsa-open-limit-adjuster.html

-- Adapted for Enhance ParticleTXD (recommended): MixMods.com.br/2016/03/enhance-particletxd.html


= Incompatibilities:
Make sure that you do not have any other "EffectsPC.txd" and "particle.txd" mod installed in the modloader.
Uninstall it, or increase the priority in modloader.ini:
https://www.mixmods.com.br/2015/07/tutorial-dicas-tudo-sobre-mod-loader.html#Priority
The mod is not yet installable by Effects Loader, if you have it, remove Effects Loader,
or install the "modloader\Effects\models" folder from this mod in your game's "models" folder, replacing the original files (backup them).
This is because Effects Loader does not consider such files inside the modloader.
So you can use Effects Loader and new effects for it in addition to this mod.
If you are installing in a total conversion/overhaul mod, don't install the "Effects\map" folder, which is for adding effects to specific locations on the map.
Note that there is also an "object.dat", if you have another one installed, the modloader can merge, but it is not sure that it will be compatible.


 = MixSets:
Install MixSets, and on its .ini file, configure it as shown in the "Mix-Sets  -  IMPORTANT.txt" file.
https://www.mixmods.com.br/2019/08/mod-mixsets.html
It is self explanatory, just find (CTRL+F) each function and configure the same was shown.
If this is not done, the result will be wrong, missing effects or duplicates.
 

Version: BETA
--------------------

Effects: Ezekiel
FxsFuncs and partial particle.txd: Junior_Djjr
Thanks to: DK22Pac (references and plugin-sdk)


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